
OPTIONS:
WAKING UP
You wake up in a studio in an apartment building that's got windows all boarded up. You remember being sick, you remember dying, and you probably can't believe this is the afterlife. If you head out into the hall you'll see that others are heading out too, looking just as confused as you are. All of you died, most of you of the same thing. If you head down to the front office, you'll meet a native resident who will explain in brief that you're in Aqora, a settlement living among the undead and that people like you show up every so often. You'll be given an informational pamphlet, a shitty cell phone, and a walkie. Then you'll be expected to figure it out. No one has time to hold your hand.
EXPLORING
Miscellaneous things here: shops and restaurants turned into places to live, apartments full of people living day to day, the main focus (the library) being the hub where people come to learn and children go to school. Because school never ends, even in the apocalypse. Feel free to buddy up with other newcomers to figure out what the hell is going on.
OR, say you've been here a while. It's time to figure out how to get more supplies! Let's go on a supply run. You'll just be heading out past the barricades to start, and you'll have to dig through buildings to try and find things. If you're lucky, maybe you'll hit a cache. If you're unlucky, you'll find too many undead to fight. No one goes out alone though, so hopefully your partner can help.
"NETWORK"
Someone has set up a rudimentary network using the nearest cell towers. You can communicate with others in the area but only via voice and text. Anything further out is voice only via walkies. You can have a username or leave it blank.
Have fun, campers. |
no subject
someone's set up a rickety walkway between two buildings - from a three story down to a single - with a couple of planks. there are a couple of walkers below them and paul frowns before looking back at steve and nodding. ] One at a time. I'll take it first and test my weight on it. Sound good?
[ he lingers at the edge of the roof, waiting for an answer. his voice is low - the other man's outburst thankfully hadn't called their attention. ] Then we can drop down and get into the building to check it.
no subject
Go ahead, I'll wait.
[ He creeps up to the edge of the roof so he can keep an eye on the zombies and Paul at once, not looking forward to his turn trying to balance his way across. ]
You do this sort of thing a lot?
no subject
My jobs back home are recruitment and supply runs. This sort of thing comes up a lot in any area with more than a few buildings. It's easier to stay above the dead than try to get around or through them.
[ there. right to the other side, no harm done. ]
no subject
[ When Paul gets across safely Steve lets out a breath of relief... only to suck it right back in as he realizes that means it's his turn. Fuck. He climbs up to the roof's edge, holding his arms out to his sides and trying to keep an eye on the boards without looking down. ]
Okay....
no subject
[ paul watches, hawk-like, as steve moves. he's close enough to the edge that if steve falls he might be able to catch him. ] Put your weight forward if anything slips. It'll tip you toward me and I'll grab you.
[ he's still watching, eyes flicking from steve to boards to ground. ] You're doing great, though.
no subject
[ He still doesn't want to fall into an alley full of them, though -- he's being careful, putting his weight forward like Paul suggests and speeding up a bit when he feels himself sway.
The boards hold, and he makes it across, reaching towards Paul to steady himself as he scurries onto the other roof. ]
Whew. Thanks, man. You think we'll have to come back this way?